The Psious platform has more than 70 virtual environments and scenes specially designed to easily work on dozens of pathologies. The therapist can use the tool for multiple techniques (psychoeducation, gradual exposure, systematic desensitization, relaxation, distraction, acceptance and commitment, mindfulness, EMDR …) to work with their patients.
It supports the professional in their care for all kinds of disorders such as anxiety (phobias, panic, agoraphobia, generalized anxiety, public speaking, exams, etc.), attention management, eating disorders, OCD, ADHD, and pain management, among others. The virtual reality modules/areas allow a total immersion, control of the parameters of the exhibition, and the possibility of repetition of the scenes.
Buildings, elevators, cliffs and other real scenes allow gradual exposure to overcome the fear of heights and the anxiety generated by the avoidance behavior of the dreaded situation.
Addictive disorder-related environments support the evaluation, intervention, and management of problems related to substances, particularly, alcohol, tobacco, and cannabis.
Virtual environments to work on the fear of being in places or situations from which it may be difficult to escape, or where help is not available.
Scenarios to allow the patient to face two driving situations: a road and a city along with variables such as sections of curves, tunnels, traffic lights, and traffic.
To work on the fear or panic of being in enclosed or crowded spaces, where it may be difficult to escape, such as an elevator, or situations such as undergoing an MRI.
Depression-related environments are tools that allow evaluation and management of sadness. With these environments, you can adopt different intervention strategies and work towards improving depressive symptoms.
Two virtual environments aimed at working on body image distortion and food exposure. It focuses on improving serious conditions that are related to eating behaviors that negatively affect health.
Virtual scenes for the intervention on anticipatory anxiety. It works with five environments, at home and in the subway, which are designed to trigger anxiety reactions in the patient.
Medical procedure-related environments can be vital in evaluating and working with patients with distress and anxiety related to medical interventions, such as a fear of needles.
Nyctophobia environments engage in evaluations and interventions related to the fear of the dark or storms. Designed for both children and adults, our environments can be modified to best suit your patients needs whether that involves weather conditions or levels of light.
Diverting attention from a harmful stimulus to a more pleasant one to create a reduction in pain perception. Used to work on anxiety, chronic pain, or emotional pain by redirecting thoughts.
Virtual reality can help to improve and work on public speaking abilities. Psious’ technology allows you to modify the number of people, audience attitudes and even distractions.
Our stress and trauma environments apply eye desensitization and reprocessing by eye movements (EMDR) to intervene on the negative impacts of traumatic events, especially in cases of post-traumatic stress disorder. These environments offer bilateral auditory, visual, or kinesthetic stimulation, working on problems related to traumatic life events.
Our relaxation program includes videos and virtual environments that take your patient to calm and peaceful surroundings. They can experience serenity underwater in the ocean, on an island, in a peaceful meadow and more. These situations will allow them to practice different control techniques, as they work towards activation and relaxation.
Our technology contains activation control tools that can support the intervention on sleep-related problems. These environments are designed to address satisfaction with quality and quantity of sleep.
Our social anxiety environments expose patients to social interactions, cognitive restructuring and social skills training. As an added benefit, this environment is also a useful evaluation tool to test your patient’s social skills.
The environments for the Sport performance area are a set of tools to help evaluate and manage activation, emotional regulation, and attention management to increase well-being and improve performance.
360º videos, virtual environments and augmented reality to work on the most common phobias of animals: pigeons, dogs, insects, and cats. Especially useful for its high control over exposure parameters.