Virtual reality therapy improves treatment of multiple disorders. The therapeutic modules allow a total immersion, control of the parameters of the exhibition, and the possibility of repetition of the scenes.
Buildings, elevators, cliffs and other real scenes allow gradual exposure to overcome the fear of heights and the anxiety generated by the avoidance behavior of the dreaded situation.
Virtual environments to overcome the fear of being in places or situations from which it may be difficult to escape, or where help is not available.
Scenarios to allow the patient to face two driving situations: a road and a city along with variables such as sections of curves, tunnels, traffic lights, and traffic.
To treat the fear or panic of being in enclosed or crowded spaces, where it may be difficult to escape, such as an elevator, or situations such as undergoing an MRI.
Diverting attention from a harmful stimulus to a more pleasant one to create a reduction in pain perception. Used treat anxiety, chronic pain, or emotional pain by redirecting thoughts.
Two virtual environments aimed at working on body image distortion and food exposure. It focuses on improving serious conditions that are related to eating behaviors that negatively affect health.
Virtual scenes for the treatment of anticipatory anxiety. It works with five environments, at home and in the subway, which are designed to trigger anxiety reactions in the patient.
Designed especially for children, the scenario allows for the evaluation and intervention for those who are afraid of the dark and/or storms. It gives tours of a house, modulating various variables such as the darkness of rooms.
In treating obsessive-compulsive disorders this module offers different variables of OCD such as physical aggression, hygiene, jumping from heights, and OCD of reckless actions, among others.
By applying the technique of desensitization and reprocessing by eye movements (EMDS) by choosing bilateral auditory, visual or kinesthetic stimulation, this treatment can mitigate the negative effects of traumatic events.
Videos and virtual environments that allow the patient to be transferred to a place of tranquility and peace. They involve the feeling of calm of being under the sea, on an island, or in a meadow, and practicing various relaxation exercises.
A program to manage stress and anxiety via virtual environments that seek to interpret what stress is and the understanding of it as a natural physiological response of the organism, not a disease.
Treating the phobia of needles and blood, as well as the fear of going to a hospital environment through virtual scenes in a waiting room or while a nurse draws blood.
360º videos, virtual environments and augmented reality for the treatment of the most common phobias of animals: pigeons, dogs, insects, and cats. Especially useful for its high control over exposure parameters.